There is two articles on IC today, one on Inc. magazine and the other in Globe and Mail. We're getting some good press coverage and we need to continue to make our story heard. In the meantime, we continue onto my journey of building global capabilities. Interaction design (IxD) will be a core focus, and I don't mean just web or mobile interactions. IxD will be one of the most important strategic capability for companies to build meaningful engagement and sustainable differentiation as part of their enterprise level experience strategy.
How would interaction design change in the next 10 years? It is a relatively new area of practice, beyond traditional GUI design or web interface design. Interaction design go beyond just the clicks and links and is becoming an indispensable aspect business design, product design and service design. Interaction design is traditionally define as the study of devices with which a user can interact, in particular computer users or screen related. The practice typically centers on "embedding information technology into the ambient social complexities of the physical world. I think the word 'device' will eventually become irrelevant. I think IxD is about to take on a larger mission -- empowering communities and transforming cultures.
Here's my point of view, traditional industrial design focuses on a product’s form and function, but interaction design requires very different perspectives and approaches for increasingly complex business and design problems. Think media industry, it is transforming itself from a traditional broadcast medium to an interactive one and this change will accelerate faster and faster extending their ubiquity and interactivity to devices, objects and spaces. Rapid technological development is introducing new types of functionality, for example to sense, feel, control, monitor, connect, search, respond and transact for different types of applications.
I am talking about the circle of influence with interaction design. How does interaction design transforms culture; it begins when a small networks of people simply start sharing ideas, feelings, hopes and frustrations etc. and that is when culture emerges. Their behavioral patterns, mindsets, emotional responses as well as aesthetics, rules, norms, and values that are being shared influence culture and as a result produce certain artifacts.
These 'virtual artifacts', through people’s interacting with them, influence cultures and facilitate emergence of new culture. Interactions then become transformative social mechanisms whereby these ‘virtual artifacts’ are made accessible or shareable through networks of communities further facilitating more connecting and sensing, their creations are further linked to specific interactional, locational, cultural and economic context.
The ‘virtuality of our everyday life’ as a result of the interactions powers up new creation and distribution of culture never before in the modern history of mankind. This is where the real disruption is for marketers and media producers. It is hard to distinguish one’s role at the complex juncture of creation/production and consumption in our everyday activities. Interactions of our everyday life take on new meanings. Interaction designer have bigger jobs to do.
My favorite French philosopher Jean Baudrillard (1929-2007) gave us the tools to understand the media society and counteract the total assimilation into capitalist overproduction. Truls Lie finds a previously unpublished interview he made when Baudrillard visited Oslo in 2000. "Disappearing", says Baudrillard, "should be an art form, a seductive way of leaving the world. I believe that part of disappearing is to disappear before you run dry...." An idea for all interaction designers, make sure you include a 'disappear' function in all your designs.